Skip to Content.
Sympa Menu

ictenglish - Re: [ICTs in English] Getting with the Play - Video Games in the Classroom

Subject: ICTs in English

List archive

Re: [ICTs in English] Getting with the Play - Video Games in the Classroom


Chronological Thread 
  • From: edwin mcrae <edwinmcrae AT cloud.garincollege.ac.nz>
  • To: ictenglish AT lists.tki.org.nz
  • Subject: Re: [ICTs in English] Getting with the Play - Video Games in the Classroom
  • Date: Mon, 14 May 2012 14:02:03 +1200

Hi all,

Through a bizarre twist of fate, I ended up on TVNZ's 'Breakfast' this morning, talking about video games in education.  I've put the links to the interview and follow-up article on The Fiction Engine.  Apologies in advance for all of the 'ums'...must train myself to think silently!

cheers,
Edwin


On Mon, May 14, 2012 at 6:36 AM, Edwin McRae <edwin AT thefictionengine.com> wrote:
Hi Tessa,

This is brilliant stuff!  I'm really looking forward to exploring your resources (below) over the next week or so.  Great to know there are a few of us 'game advocates' out there :)

cheers,
Edwin

On 11/05/2012, at 11:53 AM, Tessa Gray wrote:

This is a wonderful thread. Thank you so much Edwin for sharing your gaming experiences in context. Sometimes effective examples can be a positive tipping point for challenging existing views.
 
There are also some useful threads in the VLN, that people might want to engage with:

• Enabling e-Learning Teaching thread:  Game-based learning: Are you playing?

• VLN community group: Learning through games

• Enabling e-Learning Teaching Poll: Are digital games detrimental to our student’s wellbeing?

Using games like Grapple is a great interactive way to get students engaging with real life scenarios (in this case, pop up windows) to encourage online safety and digital citizenship.

 <Screen shot 2012-05-11 at 11.35.13 AM.png>

I’ve collated some games for numeracy, literacy as well as social conscious games here:

http://www.netvibes.com/homegroups#Social_Conscious_Games

Some people might also be interested in the research and readings that sit alongside gaming in education.

http://www.netvibes.com/homegroups#Games_Research%2FReadings

Thank again for this :-)

Tess:)


TESSA GRAY
Te Toi Tupu Online facilitator Blended eLearning
Core Education Ltd l PO Box 13678 l Christchurch l New Zealand
Ph +64 021 337 529 l skype tessagray l email tessa.gray AT core-ed.org
www.tetoitupu.org l www.core-ed.org

Come to Ulearn 12 - Focusing on integrating new technologies to empower learning and transform leadership http://ulearn.core-ed.org/  October 10-12th 2012.

_______________________________

This e-mail message, together with any attachments, is for the intended recipient 
only and may not be disclosed to any other person. If you are not the intended 
recipient and you have received or seen this message through an error, please notify 
the sender immediately and delete the email from your system. Unauthorised use or 
disclosure of the message, or the information it contains, may be unlawful.  

CORE Education accepts no responsibility for changes made to this email or to any 
attachments after transmission from CORE The information contained in this email, 
together with any attachments, does not necessarily represent the official view of 
CORE. It is your responsibility to check this email and any attachments for viruses. 


Edwin McRae
Fiction Engineer (Games Writer) and Brain Sculptor (Teacher)








Archive powered by MHonArc 2.6.18.

Top of Page