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Re: [ICTs in English] How to make Game to Learn Units


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  • From: Alastair Crawford <alastair.crawford AT staff.hagley.school.nz>
  • To: "ictenglish AT lists.tki.org.nz" <ictenglish AT lists.tki.org.nz>
  • Subject: Re: [ICTs in English] How to make Game to Learn Units
  • Date: Wed, 27 Jun 2012 21:07:53 +0000
  • Accept-language: en-NZ, en-US

That's fun! I'll enjoy using them.
Alastair


From: Catherine Lee <le AT eggs.school.nz>
Reply-To: <ictenglish AT lists.tki.org.nz>
Date: Wed, 27 Jun 2012 14:30:32 +1200
To: <ictenglish AT lists.tki.org.nz>
Subject: RE: [ICTs in English] How to make Game to Learn Units

Not a game but some instant poetry scaffolds using existing famous poems which I use with juniors.

 

http://ettcweb.lr.k12.nj.us/forms/newpoem.htm

 

Catherine Lee

EGGS

 

From: ictenglish-request AT lists.tki.org.nz [mailto:ictenglish-request AT lists.tki.org.nz] On Behalf Of Alastair Crawford
Sent: Wednesday, 27 June 2012 11:13 a.m.
To: ictenglish AT lists.tki.org.nz
Subject: Re: [ICTs in English] How to make Game to Learn Units

 

Hi Edwin

For poetry writing, I use templates a lot to put constraints on what students do. That gives comforting guidelines that increases student confidence and clarifies what I want them to do.  And it takes them away from the familiar.  I'm on the hunt for  a digital version of that -  the next step up from just looking on the net and finding worksheets and teaching suggestions and activities.  

 

I'm thinking along the lines of moving from activity to interactivity.  Does that make sense to you?  Is that the kind of thing you will be doing?  And one last question, could you put a list of apps you find and a brief description of what they do on the ICT mail-list for those of us who may not get to Auckland?   

Thanks

Al

 

From: Edwin McRae <edwin AT thefictionengine.com>
Reply-To: <ictenglish AT lists.tki.org.nz>
Date: Fri, 22 Jun 2012 06:33:02 +1200
To: <ictenglish AT lists.tki.org.nz>
Subject: [ICTs in English] How to make Game to Learn Units

 

Hi all,

 

On the 20th of July, I'm going to be running a Game to Learn Workshop at Auckland University of Technology as part of the Marker: Creation through Technology series.  It's for teachers who want to utilise the educational power of games in clear, scaffolded, programs of learning.  Basically, how to use games to up the fun quotient in the classroom while also upping the learning.

Here's the workshop brief...

Computer games and tablet apps allow students to engage with, explore, and apply skills and knowledge like never before.  And with Bring-Your-Own-Device either in place or just around the corner for most schools, games are set to play a vital role in classroom education.

 But how do you we make these games count?  How to we make sure that play = learning?  Edwin McRae, teacher and game writer, will take you through the step-by-step process of building a Game to Learn unit for your subject.  You’ll look at how to find and select games that are in tune with your learning outcomes, how to scaffold learning through interactive play, how to monitor progress with game statistics, and how to tailor-make a final assessment that ties into your curriculum area.

For the morning session we will explore units that Edwin has already created in order to understand the process of building a Game to Learn unit.  In the afternoon session, Edwin will facilitate the creation of your own Game to Learn units based on your teaching needs and the specifics of your curriculum areas.

Interested?  Going to be in Auckland on the 20th of July?  Coolness...you can register for Marker Workshops here.  The cost is $160, but if you get in before the 29th of June, you save $15 off the course price.  Hazah!

Anyone keen?

Edwin

 

 

Edwin McRae

Fiction Engineer (Games Writer) and Brain Sculptor (Teacher)

 

 

 




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