Subject: ICTs in English
List archive
- From: Catriona <catriona.pene AT core-ed.ac.nz>
- To: "ictenglish AT lists.tki.org.nz" <ictenglish AT lists.tki.org.nz>
- Subject: [ICTs in English] e-Learning Update - 12 November 2013
- Date: Tue, 12 Nov 2013 13:59:49 +1300
- Kassey Downard is using puzzle maps to engage boys in writing. The challenge was to have them write a review on a map that they played or create a hint guide for solving the puzzles/challenges.
- Andrew de Wit is currently using Minecraft as an assessment tool in maths, getting students to "tell everything they know about fractions, decimals and ratios.
Gaming in education has huge potential for engaging and motivating learners, as well as developing key competencies and supporting curriculum goals such as literacy. With a growing interest in games like Minecraft - what does this mean? What does this look like and how can we harness interactive applications and online games to improve student learning? Relevant for primary/secondary.
Its not too late to join us - Register Here.
This webinar is supported by a thread, LIVE WEBINAR: Gaming in education | An Enabling e-Learning event in the Enabling e-Learning | Teaching group. We'd love to hear more about your own experiences and findings - especially how gaming can make a difference for priority learners.
The webinar will also be recorded and available for viewing here shortly afterwards.
Catriona Pene
e-Learning Facilitator
English, ESOL & Literacy Online
Twitter - @CatrionaPene
- [ICTs in English] e-Learning Update - 12 November 2013, Catriona, 11/12/2013
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